Again, stripped to minimum requirements on weapons, crammed with spotter planes and Radar. The torpedo cruiser actually makes a great sub spotter though, since it comes with 20 base sub detection for some reason. These subs will destroy all the enemy escort groups. Then you assign 10 divisions to this plan. Exactly, the meta may exist but spamming supercarriers is more fun. Seeking to address issues not covered in the 1922 Washington Naval Treaty, which had created tonnage limits for each nation's. I have NEVER cheated in HOI4 and . Your strike force ships like BBs dont need to spot the enemy, since the patrol group has already done that. Minor: Submarine is the safe choice, Light Cruiser with lots of Light attack might work. AVISO - Do not operate your cruiser sub patrols near enemy air! Don't go hog wild with the upgrades. It's the little C2 node to the wolfpack. 2 Caio Duilio Class battleships that are about 20% finished. 1) Subscribe to download the map. The cruiser submarine concept originated during the unrestricted submarine warfare campaign of 1917. Second game I used around 1200 naval bombers and sunk over 20 destroyers, nearly 10 light cruisers, 3 battleships, 2 carriers, 2 battlecruisers, and a few heavy cruisers. hoi4 battlecruiser design 23 Feb. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine techs if they stop strictly following the London Naval Treaty. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Your strike fleet should be comprised of light attack heavy cruisers (one heavy cruiser gun, many light cruiser guns, radar/fire control/engine/AA, no armor), roach destroyers (maximum cheapness, one gun1, max engine), and a smaller number. Also, to improve my spotting ability I'm testing the cruiser submarines. Cruiser submarines. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. There is also a submarine branch (which is shared with Base Strike) that I will cover in comparison to Trade Interdiction's. Maybe put a spotting cruiser in. . It only adds to them so the AI experience should remain unchanged. 4. Long range submarine patrols, and similar mine laying operations are my first two choices. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. BETA SGp - Save Game Parser - extracts statistics from SGc. 1936 Battlecruiser. Despite the nerfs, Trade Interdiction remains a great choice for players choosing to mostly use submarines. Go to hoi4 r/hoi4 • by. Declare war, then land the. I found a few uses earlyer. But don't. They fixed that particular tech to have an icon and a. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Just using the best templates won’t be enough to win every battle. Cruisers. After playing around with different scenarios in HOI4 I realised that there are what appear to be something wrong with the alternate paths for Greece. Those task forces have 10 Destroyers (DD) (5 focused on detection of enemy ships [i. Naval technology. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). New Player Tutorials. Keep them at medium risk engangement and keep upgrading them so they have lower visibility. Since AI. Light cruiser spam. The only benefit is an extra torpedo tube. At 1936 level, the DE costs 1100 and the DD costs 1300. If they start responding with Heavy Cruiser patrols (because the AI isn't THAT stupid. ship : screens) Of course I use BC and/or BB. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. 8x. Hoi4 Wiki. ; About Hearts of Iron 4 Wiki; Mobile view But the cruiser submarine can fit scout planes on it, won't it make it a effective stealth scout? for patrol mission. . Those will hunt down the submarine in no time. g. hoi4 battlecruiser design. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. Types of Ships. these are all cheats. Easy, cheap, and effective. Keep them small, keep them out the way, and keep them far away from other ships. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. 5 Sub with extended range, some unique. Use all slots for torpedoes, if not, atleast max the ones you use. 135842380 - Fix for wrong event being fired from SAF decision. It severely averages up the detection of the snorkel submarines. they can kill up to 60 convoys in one battle. Japan build about 40 to 50 if I remember that correctly. 13-4-1 inf-art-heavy tank is the best. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. ago. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. . So Submarines are the easy way to go. Those are the extra fuel tanks and the float planes. 3+1 main fleets: Japanese home defense fleet. Special ship types: Are they good, bad, or ugly? There are three special ship types i am aware of: The German Panzerschiff, the Japanese coastal defense ship and the Japanese torpedo cruiser. At that point it’s no longer a “recon” cruiser. - Their main weaknesses is naval bombers but the AI doesn't use it properly. This mod makes no changes to vanilla ships or modules. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. The mod includes a wide range of ship types, including minelayers, escort destroyers, light carriers, and cruiser submarines. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. k. So 1944. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. Do not forget to set them to "not engage". Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. Since submarines are the go-to raiding ship, the best ship is the cheapest ship which can make a sub flee. Submarines are broken now for mechanical and statistical reasons. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. (can construct avg 8-12/year). Basically the main guns drop screens quicker and the torpedoes drop capital ships quicker. If the enemy battle-line and carrier group are insufficiently screened from torpedoes, the. Screen Light Cruiser- Should be used as screen ships when paired with CAs and BBs. Also add monitors!! (Destroyers with a heavy battery) Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. Better to go the avoidance route. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. A shortcut to add_equipment is simply ae. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. 2. The ship designer allows players to create their own ship variants. Its naval doctrine is fully unlocked, and they were comm. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. hopefully this. 4. Description:Adds Light, Medium, and Heavy gun modules for Submarines. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. 12. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. Search: Hoi4 Cruiser Submarine. Justify on Mexico right from start, meanwhile build around a dozen long range cruiser submarines. Cruiser Submarines vs Sub3 vs Sub4. kingarthur772 Mar 6, 2019 @ 3:21am. If screening ever hits 90% or less the torpedo cruisers will stomp stuff. xoldfashionedx Research Scientist • 5 yr. So your best option are Destroyer's and Submarines. 1940 cruiser cruiser armor dual-purpose secondary battery depth charge tech (doesn't need to be too advanced) some torpedoes (doesn't need to be too advanced either) advanced fire control system (from electronics) It's around year 1940, you should have some new submarines raiding the enemy. 1) The difference between 1936 submarine and a 1940 submarine with snorkel and designer is substantial (equal doctrines). Greetings, I am a game designer new to the HoI4 team. 0. paradoxwikis. This mod is a submod of the "Fixed and Bigger Ship Models" mod. Dont suppose anyone has seen the naval trees in enough detail to know if cruiser subs exist in the game. The way naval hit probabilities work in hoi4, it's a reasonable concept. Then there is Intel bonus to combat which is shown in the combat window. The only benefit is an extra torpedo tube. Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. spawn [<SubUnit Type>] [<Province ID>] [<Amount>]A navy is just worth it when u have a big and a good one or else you are getting your battleship which you built for 3 years sunk instantly. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. Jan 2, 2020. In your opinion, there are some new fleet meta and design meta?If air isn't an issue then it's between all main guns and dual torpedoes. subs: - The O/P/R class had 8 torpedo tubes and should have two torpedo tubes modules (like other submarine designs with similar armament) - The H and L class boats were smaller and had only 4. You can only kill submarines by spotting them first! The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. While most modules. 5%). But you can't hit Screens with submarines. pp [political power amount] – Add a specified amount of political power to your pool. Any advantages for CS ? Catapults. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. Base Strike is also good too. And our fleet composition will be as follows: 12 x Battleships: 95 x Lightcruisers: 95 x Destoyers: Total IC = 715,598 (2289 less than the British)Total Ships = 202 (35 less than the British)So small task forces are better. Submarines should only be used in convoy raiding and not in battles. This article has the purpose to provide an overview of the Naval Units present in Kaiserreich as well as their statistics. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. Cruiser Submarines are exclusive to Germany, Japan, and the US. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. If you're looking for a competent surface fleet to fight other ships with, the basics is cheap DD with good engine and some torpedoes, and heavy cruisers loaded down with light attack. 6 kn. I'm not sure off hand which nations even get access to them, all I know is. In 1989, the Soviet Union traded PepsiCo seventeen. Those extra options give. I haven't found any national focus unlocking them. Ok so I'm co-oping as Germany. - Build a lot of cheap level 1 submarines. It can’t really stop battleship guns, it’s expensive to build and takes a long time, and it slows the ship down (making it more vulnerable to heavy guns and torpedoes). As I said: Max deck space carriers, fast as possible. The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. A light cruiser cost about as much as three destroyers; Destroyers have far better submarine attack and also better evasion (and may be the only ship that can spot submarines). Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. And capital ships are battleships? IIRC there is an icon on the navy research screen, differentiating capital. Torpedo I (533mm) Engine III (4,400hp) Floatplane (contained an early helicopter onboard) Snorkel/ Radar II This mod adds Cruiser Submarine Surcouf to the Game. Swiftly find equipment tags to use with console commands such as add_equipment in Hearts of Iron IV. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. The number of mines the ship can put into the sea per hour when assigned to do so. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. During the intro part of the video (up until around 40 seconds into the video. Add a fuel tank and you can sail into enemy waters and play havoc with supply lines. This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. Their counter is Battle Cruisers. battery to floatplane), the cost is simply the cost of the new module . CL of each generation with 2 light cruiser batteries and 2 secondary gun emplacements WILL have sufficient piercing to pierce the armour of the previous Tier of enemy CL. For instance, a Tier 3 Heavy Cruiser only suffers an 11. Because of that, its fleets take ages to kill a pack of sub3, because they start to be really hard to hit and kill since they can mount the snorkels. Ships can influence land combat by. They can have 30-40 dockyards building submarines at the end of 1940. Sweden is located in northern Europe on the Scandinavian peninsular. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. 1. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. Here is a example of how a Cruiser can be slowed down quite a bit. Wiki Beginner Guide. As someone with 600 hours in HOI4 and a good understandung of the navy, dont bother. Especially since that module slot cannot be used for anything else. You can add some AA ships as well. Mid 1. Never miss a thing. Step 3 – Stage the War. I am an American and when it comes to WW2, we show up late. Hoi4 Naval Guide: Classes. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). Surface Raiders have higher kill rates because they have higher surface detection to find convoys. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. Subs are the best scouts, best convoy raiders, and best minelayers. It includes historical classes that were completed as well as those that only made it to the design phase. -May conflict with other mods that alter heavy, cruiser,. Posted at 13:14h in harrisburg volleyball roster by how much do sword makers make?The displacement of USS North Carolina, and the next and final two classes of U. At this rate it is impossible to destroy them faster than they are being built. Everywhere else you can just use paratroopers instead. r/hoi4. Once there are no screens left the light guns are allowed to target the heavy ships. They actually work better without armour. 10. The London Naval Treaty, officially the Treaty for the Limitation and Reduction of Naval Armament, was an agreement between the United Kingdom, Japan, France, Italy, and the United States that was signed on 22 April 1930. These modules can be unlocked in decision menu. Similar results with the most op possible light cruiser (max upgraded, all tech researched) i played as germany, japan had like 500 ships, and i had 114 light cruisers, can you guess who won?. 6xCarrier Hull: 2. 7% damage reduction with its light guns. the Surcouf class). The roach destroyers spread hits around and serve as tanks in that sense. Speaking of the variant system, why the fuck do we even have separate heavy/light cruiser and superheavy battleship techs if that is the perfect use case for this feature! Urgh. Any advantages for CS ? : r/hoi4. Due to the uniqueness of the Alaska-class design, these ships were not classified “CA” as typical for heavy cruisers, but instead “CB” for large cruiser. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. Discord group: Attenborough's voice is heavenly. they were of such wildly varied types, it's hard to come up with a basic set of. Their role was analogous to surface cruisers, cruising distant waters, commerce raiding, and scouting for the battle fleet. In this tutorial, we'll be showing you how to use submarine-launched nuclear missiles in Hearts of Iron 4 Millennium Dawn (SLBMs). HOI4 Special: Subs with snorkels, lots of Naval bombers. You have plenty of torps and depth charges, but you’ll need more screening capacity (maybe 50 more hulls) if you make the cruiser changes. It is rich in both natural and human resources and has decent technology. They are hard for AI to detect, they have cheap production cost, long range, decent attack. . The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. It really depends on the number of Dockyards you have A handful of light minelayers (Cruiser or Destroyer sized) can be really handy. The two german minelayers indirectly killed a good number of ships in my last run. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Possible breakdown of DD, CA/CL, BB. Members Online • goetterraserei. You can put 2 floatplanes and a radar on it. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. As others said, 60+ torpedo attack is needed to one-shot kill convoys. First, what stats on subs are the most important to finding and killing convoys. Submarines will only target screens when set to High risk engagement rule. . Today’s diary entry covers our improvements to. Not at a flat 90 for not beating the value. Those task forces have 10 Destroyers (DD) (5 focused on detection of enemy ships [i. I'lve been trying to experiment with variants but have been unsuccessful. I also just throw in any extra ship I have to give myself a little extra firepower in my fleets. Great for a scouting ship. 2. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). Destroyers are best at hunting submarines followed. Concentrate on upgrades that reduce visibility and torpedo reveal chance. If you don't have fast CLs, then use pure destroyers. Sub 3s have the same range and HP, but less visibility and more speed. S. The USN has a large submarine component that includes many 1940 submarines with the raiding designer and trade interdiction techs. As long as screens are active in the area or there's NAV around, keep your SS tucked in. Midget subs would be tougher. My goal in this mod is to make the most changes and make HOI4 more like neptunia by anding nep and crew to it. g. People have built ONLY torpedo cruisers and destroyed larger mixed fleets but adding a few battleships is still a good idea. 8x. In past versions of HoI4, submarines have not really pulled their weight. Among the many new states that were. 0. In both world wars, particularly the first, they had a. WAFFEL_E-100. Meta if you're a minor or have no naval production in the beginning = submarine and naval bomber spam. This gives them the option of building an excellent scout submarine. Fleet composition Im using now is a few heavy cruisers stack with light attack with torpedo destroyers and a bunch of roach destroyers (destroyers with only 1 light cannon). They are called cruiser submarines because they originally mounted cruiser calibre guns (e. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. todays hoi4 man the guns guide is covering submarines. I unlocked the "1944 Cruiser Hull". Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. Immediately after declaring, launch your invasion and have your navy on strike force missions. Go to hoi4 r/hoi4. ’. As with all content about what's "meta" in the game, this reflects my own opinion, based on experience and some math to get the facts straight. I wanted to know some good task forces and sizes, especially for submarines < > Showing 1-4 of 4 comments . Just using the best templates won’t be enough to win every battle. By having two cruisers you can always lose one which will be replaced if you have reserves. Once you have 1944 just use the modules it unlocks on a 1940 Hull because 1944 subs are too expensive. and I have the 1940 submarine and destroyer hulls. Posted at 13:14h in apartments 135th and pflumm by magnavox remote replacement. Compatibility: HOI4 1. This my CA template and DD template: CA - 2 Heavy Cr. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. One per zone that you want to secure. -Torpedoes are affected by screening. Today’s diary entry covers our improvements to. 2. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. To: ATLANTIC FLEET. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. submarines can only really kill capital ships well but thats if theres a good amount of submarines and only a few capitalships (No screens or else subs will get massacred, even in a doomstack) but going down the submarine doctrine tree can make the subs really good at massacring convoys. 9Military. I'm also unsure if there are hidden modifiers at play. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. But ships to use would be destroyers, and maybe 1-2 LC if you can spare them (eg if you are england/usa/japan). Created by dineth. they have crazy range. Captured documents had previously provided a complete list of official Navy announcements of new construction and conversions (TATSU) from 5 February 1941 to 10 May 1944. Fleet in being has one use. I am an American and when it comes to WW2, we show up late. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. nu [number] – Adds the specified amount of National Unity to your pool. Content is available under Attribution-ShareAlike 3. Submarines with mines are the best way to get naval superiority to launch naval invasions. I'm going to assume you already knew that. Soviet Union. While most. The next Update is gonna kill the light attack heavy cruiser meta and the submarine spam meta is gonna get nerfed hard Wait untill the new metas were figured out (my bet is the return of the light attack light cruiser)If you have or gain cruiser subs put 2 floatplanes and radar on them and put them in stealthy patrol fleets of 6-8 subs each. 5% for Radar 3 and 10% for Radar 4. Screens are destoyers and light cruisers which protect your capital ships from submarines and other screen ships. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. DDs and CLs are the only ships with a reasonable submarine detection and only DD, CL and NAV (from e. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. My suggestion would just be to add 3 armor to the light cruiser, enough to make destroyers unable to pierce it which would cut destroyers attack in half then they attack light cruisers. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Manually refitting instead of just pressing the button on the right that sometimes shows up seems to work better. A grand total of over 1200 ships in all sizes was built; growing from 244,000 (1941) to over 2. . (can construct avg 2-4. But for navy, having 8 or so ASW destroyers (max radar/sonar, depth charges, engine) is usually enough for an ASW squadron. Cruiser Submarines (SSC) (very large, long-range submarines with scout plane. Considering how fast you can replace them, cost/performance leans. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. In contrast, no armor is free and keeps the ship faster, which helps it avoid heavy guns and torpedoes. Ok here's my go too carrier force 2 carriers 1 heavy cruiser/battle cruiser 5 light cruisers 25 destroyers. Heavy cruisers do not need to be armoured. For meta spaming light Cruiser batteries with level 1 or 2 armour (3 and 4 have chromium don't bother with them) add radar and better fire control (electronics tab of resurch) add some AA in the AA spot and if you have dual fire secondaries add those to the secondary spot. Only certain nations even get access to cruiser subs, they are one of the 'hidden' techs. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. a 1936 light cruiser with 15 surface visibility and a speed of 32. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. "Hybrid": This is what I've been trying lately. g. Not a huge savings but one that adds up. I am an American and when it comes to WW2, we show up late. Aurora was one of three Pallada -class cruisers, built in Saint Petersburg for service in the Pacific. DD: destroyer CL: light cruiser Other naval ship terms: CA: heavy cruiser BC: battlecruiser BB: battleship CV: aircraft carrier SS: submarine Light cruisers are generally referred to cruisers with guns no larger than 6” caliber, heavy cruisers employ 8”. Currently, heavy cruisers and battlecruisers with little to no armor are the best "tanks" as their speed. 1936 DD: Kagero Class (Torpedo Destroyer) 1936 BB: Yamato Class (by focus) 1940 SS: Ko/Otsu/Hei-Gata Class. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. The main tree is mostly for CVs. Yes. If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. TAC are especially good in big zones, because of their range. Surcouf was a French submarine ordered in December 1927, launched 18 October 1929, and commissioned May 1934. First, cruiser armor sucks. Depth charges: 1. Arrange your subs in fleets of 10, and 10 fleets per admiral. Coordination -> Truth. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and FranceGo to hoi4 r/hoi4. They were small, often cruiser-sized warships that sacrificed speed and range for. Features-Over 1200 new modules for the ship designer,. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. Radar fits nicely into a slot that is otherwise unused on cruisers. Alternatively, use a small strike fleet that includes 1 or more carriers (since aircraft are quite strong against submarines). IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. %10 gemi. For example, you cannot create a cruiser without a fire control system or a submarine without torpedoes. Vary the appearance of icons in HoI4 in order to depict unit strength. You need Radar 3 or 4 to get the same sort of spotting you can get out of a single advanced catapult, but even then you can mount two such catapults and a radar on a cruiser sub. Snorkel for survivability, radar for efficiency. Playing as Canada and trying to serve their historical escort role. ago. The Italian cruiser Partenope in 1895. For. if you dont have DLC yeah, that and submarines Sub are terrible in the. You could use roach destroyers for the job, but their detection is pretty poor, so you’d need a bunch extra. ASW destroyer template? 450 hours in and still need help with naval strategy and designs. CL shouldn't. Advertisement Coins. - Unlocked fuel tank module for French cruiser submarines ##### # Bugfix ##### - Only display the ship refitting speed and cost modifiers when MtG is active. No idea how it works. No! Torpedoes should only be mounted on DD or SS (or bombers). Heavy guns shoot at targets in the gun line first, then at screens. You could add some mot artillery or rocket to increase the soft attack.